how is the lcd's zeroeth page broken??

i have a broken zeroeth page.how can i access tat??
after the 6th page(5) how is the broken part of zeroeth page aligned.

Blaster Game

A problem of similar nature is troubling me. whenever the ball hits the walls the x coordinates starts from 2 or 3 instead of zero.therefore my 4*4 ball is partially visible. Is this a perennial problem or can be rectified? I am not interested in shifting the coordinates as it will affect the disappearance of the top blocks. also to make a variable(say var) negative I am using var=0-var; which I think is not working. Please help

RE: Query

The LCDs zeroeth page (if broken) appears as three pixel column after the fifth row and addressed by y address equal to 6.

The three pixels in each column are the LSBs

X address always starts with 0 and there is no error in any of the LCDs

Hope this helps

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So speed up your process

@nehul sir

thanks nehul sir!!

i also wanted to know that as the flsh memory size is of 8kb only, while programming if our program exceeds the given space how will we come to know.Is it the EEP file tat tells us this??

Reply to program size

If you use WinAVR

During Compiling the program see the output tab and a section called .text . This is the size of the program in bytes.

If you use Studio

During Build Process it is shown in the output tab as program size.

I hope this clears the doubt

@nehul sir

thanks sir!!